The current Dukes Grandfather sought the unification of Anor once again at its ancient capital of Dawn’s Reach. There, he retook the royal seat within The Sun Keep, the ancient throne that lies at the heart of the City. Anor’s noble houses who remained loyal to House Alduin rallied to the call, among the first was House Adley. To bolster the reunification effort it was decided that House Alduin and House Adley would forever be joined together, and so the eldest daughter of House Adley married Duke Alduin and since then this tradition has continued.
In the reunification effort of Anor, loyal Counts and Countesses rallied to House Alduin's banner.
DUKE Ruler of the Duchy
DUCHESS Second in command of the Duchy
GRAND COUNCIL Governors of designated economic and social sectors
COUNTS Rulers of Counties MAYORS / BARONS Rulers of Settlements CITIZENS / GENTRY / ADVENTURERS Citizens of Anor
As with any system of governance it is important to have a structured rank system. Anor is no different and having a logical efficient system ensures smooth running of the Duchy. Above you can see the different levels of governing from the Duke at the very top, through the Council and all the way down to the regular but important Anorian Citizen.
The Duchy of Anor comprises of approximately 24 counties and as of right now, Anorian Counts control 18 counties. We expect over time as our Anorian population grows further, our loyal Mayor's will take the last remaining counties via Casus Belli.
It's our plan and intention to turn Anor into a regional pillar of strength and stability within the lower montane forest region. We aim for all Anorians to have an exceptional place to live, work and socialise. We will focus on economic, infrastructure and military growth.
We currently have 1 county subject to Casus Belli
Counties of Anor The current 20 player Counties are:
Grand County of Anorath (x4 Counties) Grand County of Angleton (x4 Counties) Grand County of Alayviel (x3 Counties) Grand County of Sweetwater (x2 Counties) County of Bleak Ark (x1 County) County of Isilme (x1 County) C0unty of Miruvell (x1 County) C0unty of Scherfenberg (x1 County) County of Roeking (1x County)
Anor values both civilisation and protection of that civilisation. As such the settlements of Anor comprise of grand Cities alongside several Baronies ensuring their protection.
Grand County of Anorath Capital of Dawn's Reach (Duke Alduin) Barony of Londo (Baron Halleck) Barony of Thornton (Baron Myrsinus Thornton) Settlementof Aerthad (Mayor Sador Olgwein) Settlement of Alverin (Mayor Celavi) Settlement of Medius (Mayor O'Dalen) Settlement of Templemore (Mayor O'Meagher)
Grand County of Angleton County Capital of Lundan (Count Inglund)
Grand County of Alayviel County Capital of Achelon (Count Ossian Silfversward) Barony of Revinia (Baron Bassem) Barony of Wrathelmar (Baron Legios) Barony of Hiero (Lord Arethos) Settlement of Holthaeven (Mayor Ki'wenna Shawechi)
Grand County of Sweetwater County Capital of Less Nenlaire (Count Eladrielwen) Barony of Rardoc (Baron Broadbelt) Settlement of Wipach (Mayor Lanthieri)
County of Bleak Ark County Capital of Crucible (Count Darothar)
County of Isilme County Capital of Isilme (Duchess Adley) Settlement of Waedheald (Mayor Wulfcyn)
County of Miruvell County Capital of Escalante (Count Eruwaen)
County of Scherfenberg County Capital of Scherfenberg (Count Leomar Von Scherfenberg)
County of Roeking County Capital of Crowleigh (Countess Lola Berankin and Count Bertram Berankin)
Casus Belli Counties and Undecided Settlements
CB County 1 County Capital of Ballinpenn (Mayor Penn)
Undecided Settlements Settlement of Crooked Tree (Mayor Mornaew) Settlement of Nibelheim ( Mayor Aerlynn Ventress) Barony of Alterac (Baron Sadj Ventress) Settlement of Nestorilo (Mayor Nestorilo Moody)